package workstationWarlords;

import java.util.ArrayList;

import room.Room;

import gameWindow.gameWindow;

public class WorkstationWarlords 
{
	public static void main(String args[])
	{
		// Run MainMenu
		// (If start new game is chosen, the NewGameMenu is launched.
		// When player name and such has been entered and we continue to
		// initiating the gameplay-interface the program continues in this class.)
		// Or is there a better way? /Peter
		
		new gameWindow();
		
		// Generate the office
		
		// Number of floors in proportion to number of players (about 1,5 * n ,rounded up, where n is number of players?).
		// Each floor should contain a number of offices, a rest room, a toilet, a coffee room, a reception, a copy room.
		// Offices contains: 1 desk (with computer), 2 chairs, 1 file cabin, 1 paper basket, 1 shelf (on a wall)
		// Rest tooms contain: 1 bed, 1 small table.
		// Toilets contain: 1 toilet, 1 sink (with mirror), 1 paper basket.
		// Coffee rooms contain: 1 coffee machine, 1 table, 6 chairs, 2 paper baskets, 1 refrigerator, 1 sink, 1 cupborad, 1 microwave oven.
		// Receptions are located in the hallway and contains: 1 desk (with computer), 1 chair.
		// Copy rooms contains: 1 copy machine, 1 fax, 1 printer, 2 shelves (with paper and stuff ;P), 1 paper basket.
		
		// Give starting quests to players
		
		
//		
//		ArrayList<Room> storage = new ArrayList<Room>();
//		
//		for (Room room : storage)
//		{
//			// Do something with each room
//		}
//		
//		for (int i=0; i<storage.size(); i++)
//		{
//			// Do something with storage.get(i) room
//		}
	}
	
	
	
	
}

